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Jagex Limited
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  • Game Designer (Player Character) - RuneScape Dragonwilds  

    - Cambridge
    Location: Cambridge, UK – (Remote available within the UK with team on... Read More
    Location: Cambridge, UK – (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year)Are you a game designer who crafts responsive, satisfying gameplay and would love to shape the player experience in RuneScape’s newest game?As a Game Designer (Player Character)on RuneScape: Dragonwilds, our open-world survival crafting game in early access and developed in Unreal Engine 5, you’ll focus on the gameplay systems that define how it feels to move, fight, and explore in the world.You’ll work closely with the Senior Designer responsible for player systems, supporting the design, implementation, and tuning of core mechanics such as traversal, combat, and spellcasting. This is a highly collaborative and hands-on role, ideal for someone who is detail-oriented, responsive to feedback, and thrives in a cross-discipline team environment.If you’re excited by the opportunity to shape the moment-to-moment feel of a game that millions of players will explore, this is the role for you. What you’ll be doing:Support the Senior Designer in developing and refining player mechanics including traversal, combat, and spellcasting.Set up and balance a range of player weapons, including melee, ranged, and magic, ensuring they feel distinct, responsive, and satisfying.Implement and iterate on gameplay features in Unreal Engine 5 using Blueprints and data-driven tools.Tune player movement, animations, responsiveness, and timing to achieve a high level of polish and control.Collaborate with animators, engineers, and VFX/audio teams to bring player abilities and weapons to life.Contribute to balancing stamina, cooldowns, and other player resources across various weapon and ability types.Maintain and improve weapon and ability data setups to support scalability and easy iteration.Participate in playtests, gather feedback, and iterate based on team insights and direction.Communicate clearly across disciplines and keep documentation up to date and aligned with team goals.Work within technical and project constraints while advocating for great-feeling gameplay. What we’re looking for: Proven experience working on player-facing gameplay features, ideally in action, adventure, or survival games. A strong understanding of combat feel and pacing, especially across melee, ranged, and magic weapon types.  Familiarity with Unreal Engine 5 and Blueprint scripting, with an eye for clean, reusable setups. A detail-oriented mindset when it comes to balancing and tuning weapons and abilities. Ability to follow creative direction while bringing thoughtful ideas and problem-solving to the table. Good communication and documentation habits, especially when working with cross-discipline teams. Comfortable with iteration and feedback-driven development. A genuine love of great-feeling gameplay and delivering experiences players will remember.  What we offer:When you join Jagex you can look forward to a generous Perks & Benefits package including: Private Healthcare, including Dental Plan. Minimum 6% Pension contributions. Employee Assistance Programme & onsite Counselling. Life Insurance. Discretionary annual performance bonus. Enhanced family leave policies from day 1. Flexible working hours. 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!  About Jagex:Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world’s longest running and most successful MMORPGs, in Old School Runescape and Runescape, and the open-world survival crafting game, Runescape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities.We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games.
    Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; we Honour our Vows by being honest and transparent; we are our Customers’ Heroes by striving to understand our team & player needs, and we Seize The Day by making the most of every opportunity.With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do.As part of Jagex, you’ll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players. Read Less
  • Senior Systems Designer - RuneScape: Dragonwilds  

    - Cambridge
    Location: Cambridge, UK – (Remote available within the UK with team on... Read More
    Location: Cambridge, UK – (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year)This role is a Fixed Term Contract anticipated to end mid-late 2027.Are you a designer who loves creating deep, interconnected gameplay experiences that engage players over the long term?As a Senior Systems Designer on RuneScape: Dragonwilds, our open-world survival crafting game developed in Unreal Engine 5, you’ll take ownership of the scalable systems that define progression, economy, crafting, and survival, shaping how players live, grow, and thrive in a shared world in this large multiplayer live game.Working closely with the Creative Director and Design Leadership, you’ll design, balance, and evolve systems that reward player choice, mastery, and exploration. Your work will connect every aspect of gameplay into a cohesive, rewarding experience, blending RuneScape’s legacy of skill-based progression with the emergent depth of modern survival MMOs.If you love building living worlds and systems that feel meaningful and enduring, we’d love to hear from you. What you’ll be doing:Design and own core scalable systems for a large-scale multiplayer, live service experience, including progression, resource management, economy, skills, and more.Build interconnected systems that reinforce RuneScape’s identity: freedom of playstyle, mastery, and player-driven choices.Prototype, test, and iterate to balance survival challenge with fairness and long-term reward.Integrate systems across content, engineering, and art to ensure consistency and immersion.Use data, analytics, and player feedback to tune systems and maintain live balance.Define and evolve survival mechanics such as crafting, durability, hunger, weather, and resource scarcity.Balance risk, reward, and progression pacing to maintain tension and engagement over time.Mentor junior designers, providing guidance on systemic thinking and design fundamentals.Collaborate with live-ops and production to support updates, expansions, and system evolution.Identify and resolve system-level issues or exploits before they impact the live environment.Advocate for player experience and RuneScape’s values across the team.Contribute to creative innovation while honouring the feel and history of the RuneScape universe.Operate autonomously with strong ownership and clear design intent.Continually seek new ways to improve systems, pipelines, and team collaboration.Deep familiarity with MMO design principles: economy loops, player-driven progression, and emergent play. What we’re looking for:Proven experience designing and maintaining systems in a live MMO, multiplayer survival, or similar large-scale game.Demonstrable professional games industry experience working autonomously in a system design role, ideally on multiplayer or live-service titles.Proven experience designing and balancing interconnected gameplay systems.Expertise in progression, economy, and crafting systems, with an analytical and data-informed mindset.Strong understanding of MMO design principles, including economy loops, player progression, and emergent gameplay.An analytical mindset, combining data insights, player psychology, and design intuition.Collaborative, communicative, and comfortable working across multiple teams and disciplines to translate creative direction into functional, scalable systems. What we offer:When you join Jagex you can look forward to a generous Perks & Benefits package including:Private Healthcare, including Dental Plan.
    Minimum 6% Pension contributions.
    Employee Assistance Programme & onsite Counselling.
    Life Insurance.
    Discretionary annual performance bonus.
    Enhanced family leave policies from day 1.
    Flexible working hours.
    25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more! About Jagex:Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world’s longest running and most successful MMORPGs, in Old School RuneScape and RuneScape, and the open-world survival crafting game, RuneScape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities.We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games.
    Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; We Honour our Vows by being honest and transparent; We are our Customers’ Heroes by striving to understand our team & player needs, and We Seize The Day by making the most of every opportunity.With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do.As part of Jagex, you’ll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players. Read Less
  • Location: Cambridge, UK – (Remote available within the UK with team on... Read More
    Location: Cambridge, UK – (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year)Are you an experienced Gameplay Engineer who loves working with talented animation teams and creating solutions that help bring the characters and creatures in games to life?As a Senior Gameplay Engineer focused on animation in RuneScape: Dragonwilds, our new open-world survival crafting game currently in early access and being developed in Unreal Engine 5, you’ll take the lead on animation systems that bring characters, creatures, and combat to life.This is a highly impactful role in the team that blends gameplay and animation engineering. You’ll own key systems such as character movement, combat, spellcasting, emotes and more, ensuring seamless integration with gameplay while enhancing animation quality and technical performance. Collaborating closely with animators, technical artists, and gameplay engineers, you’ll shape the player experience through expressive and responsive animation.What you’ll be doing: Design, implement and maintain animation systems across the game—covering character movement, combat, spells, emotes, Ais, IKs, NPCs and more. Build tools and pipelines that support animation workflows, improving efficiency and data quality. Partner with animators and technical animators to define best practices, automate processes, and enable creative iteration. Write clear, maintainable and portable C++ code that aligns with engineering standards and gameplay requirements. Support gameplay engineers by writing clean interfaces they can plug into and coordinating with them on architectural design. Mentor junior engineers through code reviews, architecture discussions, and knowledge sharing. Proactively identify risks and opportunities within the animation space, proposing technical strategies and improvements. Occasionally contribute to core gameplay features, offering flexibility and cross-discipline collaboration. Support the engineering team with recruitment and hiring. What we’re looking for: Excellent experience in animation programming, with a passion to become the team’s subject matter expert. Proven background implementing complex gameplay and animation features in multiplayer games. Strong understanding of game design principles and a genuine passion for gaming. Advanced C++ knowledge, with the ability to apply principles across additional languages such as C# or Python. Knowledgeable in profiling and optimising code. Ability to design complex systems using appropriate patterns, solving architectural and system-level problems. Good knowledge of source code repository usage (perforce). Capacity to mentor others and contributing to the team continuous improvement by sharing and refining best practices. At ease with independence, allowing one to co-organise own strike team and allocate resources intelligently. Excellent communication skills and sociability, enabling efficient remote work environment. Experience in UE4 or UE5 C++. Familiarity with animation pipelines involving Maya or similar 3D tools. What we offer:When you join Jagex you can look forward to a generous Perks & Benefits package including: Private Healthcare, including Dental Plan. Minimum 6% Pension contributions. Employee Assistance Programme & onsite Counselling. Life Insurance. Discretionary annual performance bonus. Enhanced family leave policies from day 1. Flexible working hours. 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!  About Jagex:Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world’s longest running and most successful MMORPGs, in Old School Runescape and Runescape, and the open-world survival crafting game, Runescape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities.We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games.
    Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; we Honour our Vows by being honest and transparent; we are our Customers’ Heroes by striving to understand our team & player needs, and we Seize The Day by making the most of every opportunity.With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do.As part of Jagex, you’ll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players. Read Less
  • Lead Marketing Analyst  

    - Cambridge
    Want to work with the highly creative, data driven and talented indivi... Read More
    Want to work with the highly creative, data driven and talented individuals across Analytics, Marketing and Games teams? The Lead Marketing Analyst will lead a marketing analytics team that supports the marketing team and studio stakeholders by providing analytics and insights on our marketing activities and impact. The role will be a central expert on marketing analytics. Ensuring analytics best practices to deliver insights that drive marketing decisions.The Lead Analyst will deliver insights, learnings and guidance to digital advertising, CRM, customer lifecycle and our executive team and have a significant impact on the direction of our studio. As a lead analyst they will manage one senior marketing analyst, developing ways of working to deliver insights that help inform and improve marketing decisions.This role will be part of the Analytics, Data Science and Engineering (ADSE) department. ADSE is the heart of player, product, and business insights on our games. The department acts as the analytics and data hub for the studio by supporting, gathering and maintaining analytics best practice.The person in this role is most successful when they can merge technical, marketing understanding & analytical skill to provide insights and actionable results.What you'll be doing: Lead a small analytics team who deliver insights that guide decisions on marketing targeting, spend and impact. Own the full funnel cross platform player analysis across a variety of tools, including Google Analytics, attribution partners & customer data platform Improve marketing campaign decision making and success criteria by integrating attribution, incrementality & media mix modelling data. Partner with data science to build & improve marketing prediction models such as LTV & Churn analysis Own marketing forecast models to better inform future budget levels & impact to marketing performance Leverage statistical analysis to optimize Marketing testing methodologies and outcomes.​ Develop best practice and transparent ways of working to deliver marketing reporting and insights Manage stakeholders across the studio, developing analysis and delivering insights to support their marketing decisions. Grow relationships across the studio to promote a data-driven partnership Partner with data engineering to manage data requirements such as schema requirements and data formats to support high-quality deliverables What we're looking for: Extensive experience in marketing analytics in a B2C company Previous experience leading analysts while also delivering high quality insights Strong communicator and data storyteller Ability to manage stakeholders across all levels of the business Successful at driving and delivering change in a meaningful way Bachelor’s degree in a quantitative discipline such as Data Science, Statistics, Computer Science, Economics, or equivalent experience Advanced skill in SQL Familiarity with modern data architectures (AWS, Snowflake, OLAP) Experience using modern data visualization tools e.g Tableau, PowerBI etc. Superior attention to detail, natural curiosity, and ability to problem-solve creatively What we offer:When you join Jagex you can look forward to a generous Perks & Benefits package including: Private Healthcare, including Dental Plan. Minimum 6% Pension contributions. Employee Assistance Programme & onsite Counselling. Life Insurance. Discretionary annual performance bonus. Enhanced family leave policies from day 1. Flexible working hours. 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more! About Jagex: Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world’s longest running and most successful MMORPGs, in Old School Runescape and Runescape, and the open-world survival crafting game, Runescape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities.  We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games. 
    Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; we Honour our Vows by being honest and transparent; we are our Customers’ Heroes by striving to understand our team & player needs, and we Seize The Day by making the most of every opportunity. With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do.  As part of Jagex, you’ll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players.  Read Less
  • Senior Gameplay Engineer - RuneScape: Dragonwilds  

    - Cambridge
    Location: Cambridge, UK – (Remote available within the UK with team on... Read More
    Location: Cambridge, UK – (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year)Are you an experienced Gameplay Programmer with professional experience using the Unreal engine who enjoys collaborating with designers, animators and the wider team to help build a rich immersive world on a brand-new game with a hugely popular IP?As a Senior Gameplay Programmer on RuneScape Dragonwilds, our new open world survival crafting game, currently in early access and being developed in UE5; You will utilise your expertise with C++/Unreal to help your team to create and implement complex gameplay features for this new multiplayer experience in the RuneScape universe.This is a hugely impactful role within the team where you will work closely with peers and the wider production and development team to innovate and create a deeply connected and exciting gameplay experience. What you’ll be doing:Create, maintain and update a wide variety of gameplay features. Select the best technical solutions, architectures and pipelines for each task.Collaborate with designers and artists to form strike teams with strong outputs.Test, debug, profile and optimise the title to deliver polished games.Identify risks and opportunities presented during the development of the game, providing solutions to resolve potentially complex problems.Support, mentor and share best practice with more junior engineers and your peers.What we’re looking for:Experience working in UE4 or UE5 C++ in a professional setting.Expertise in designing and implementing complex gameplay features for a multiplayer game.Strong understanding of game design and a player-focused mindset.In-depth knowledge of C++ with an ability to apply this experience with other programming languages (c#, python, etc).Proven experience working closely with non-engineering stakeholders and communicating technical solutions in an easy-to-understand manner.Knowledgeable in profiling and optimising code.Proven ability to design complex systems using appropriate patterns, solving architectural and system-level problems.Good knowledge of source code repository usage (Perforce or similar).Demonstrable ability to mentor others and contributing to the team’s continuous improvement by sharing and refining best practices.At ease with independence and ownership, allowing yourself to co-organise your own strike team and allocate resources intelligently.
    What we offer:When you join Jagex you can look forward to a generous Perks & Benefits package including:Private Healthcare, including Dental Plan.Minimum 6% Pension contributions.Employee Assistance Programme & onsite Counselling.Life Insurance.Discretionary annual performance bonus.Enhanced family leave policies from day 1.Flexible working hours.25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!About Jagex: Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world’s longest running and most successful MMORPGs, in Old School Runescape and Runescape, and the open-world survival crafting game, Runescape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities.  We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games. 
    Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; we Honour our Vows by being honest and transparent; we are our Customers’ Heroes by striving to understand our team & player needs, and we Seize The Day by making the most of every opportunity. With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do.  As part of Jagex, you’ll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players.   Read Less

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